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  2. Canvas element - Wikipedia

    en.wikipedia.org/wiki/Canvas_element

    The canvas element is part of HTML5 and allows for dynamic, scriptable rendering of 2D shapes and bitmap images. It is a low level, procedural model that updates a bitmap. HTML5 Canvas also helps in making 2D games . While the HTML5 canvas offers its own 2D drawing API, it also supports the WebGL API to allow 3D rendering with OpenGL ES .

  3. WebGL - Wikipedia

    en.wikipedia.org/wiki/WebGL

    HTML. WebGL (short for Web Graphics Library) is a JavaScript API for rendering interactive 2D and 3D graphics within any compatible web browser without the use of plug-ins. [2] WebGL is fully integrated with other web standards, allowing GPU -accelerated usage of physics, image processing, and effects in the HTML canvas.

  4. Canvas fingerprinting - Wikipedia

    en.wikipedia.org/wiki/Canvas_fingerprinting

    [citation needed] Canvas Defender, a browser add-on, spoofs Canvas fingerprints. The LibreWolf browser project includes technology to block access to the HTML5 canvas by default, only allowing it in specific instances green-lit by the user. See also. Evercookie – a type of browser cookie that is intentionally difficult to delete

  5. Polyfill (programming) - Wikipedia

    en.wikipedia.org/wiki/Polyfill_(programming)

    FlashCanvas is an implementation of the HTML5 Canvas API using an Adobe Flash plug-in. A rare commercial polyfill, it comes in a paid version, as well as a free version, which lacks a few advanced features like shadows. MediaElement.js

  6. HTML5 - Wikipedia

    en.wikipedia.org/wiki/HTML5

    HTML5 ( Hypertext Markup Language 5) is a markup language used for structuring and presenting hypertext documents on the World Wide Web. It was the fifth and final [4] major HTML version that is now a retired World Wide Web Consortium (W3C) recommendation. The current specification is known as the HTML Living Standard.

  7. Comparison of JavaScript charting libraries - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_JavaScript...

    There are different JavaScript charting libraries available. Below is a comparison of which features are available in each. Free for education and non-profit use. [4] Paid for commercial applications. [5] Free for personal and non-commercial uses. [28] Paid for commercial applications.

  8. Device fingerprint - Wikipedia

    en.wikipedia.org/wiki/Device_fingerprint

    The image of the text as rendered by the user's browser is then recovered by the ToDataURL Canvas API method. The hashed text-encoded data becomes the user's fingerprint.: 2-3,6 Canvas fingerprinting methods have been shown to produce 5.7 bits of entropy. Because the technique obtains information about the user's GPU, the information entropy ...

  9. Snap! (programming language) - Wikipedia

    en.wikipedia.org/wiki/Snap!_(programming_language)

    It uses an HTML5 Canvas application programming interface (API). All things visible in Snap! are morphs themselves, i.e. all buttons, sliders, dialog boxes, menus, entry fields, text rendering, blinking cursors etc. are created with morphic.js rather than using HTML DOM elements.