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  2. Edmodo - Wikipedia

    en.wikipedia.org/wiki/Edmodo

    87.4 million [1] Current status. Discontinued. Edmodo was an educational technology platform for K - 12 schools and teachers. Edmodo enabled teachers to share content, distribute quizzes and assignments, and manage communication with students, colleagues, and parents. It was shut down on September 22, 2022. [2]

  3. Kahoot! - Wikipedia

    en.wikipedia.org/wiki/Kahoot!

    Kahoot! was founded in 2012 by Morten Versvik, as well as a team of co-founders such as Johan Brand, Jamie Brooker and Asmund Furuseth in a joint project with the Norwegian University of Science and Technology, collaborating with professor Alfe Inge Wang to develop the website. [2] Kahoot! was launched in a private beta at SXSWedu in March 2013 ...

  4. Microsoft Teams - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Teams

    Microsoft Teams is a web-based desktop app, originally developed on top of the Electron framework from GitHub which combines the Chromium rendering engine and the Node.js JavaScript platform. [46] Version 2.0 was rebuilt using the Evergreen version of Microsoft Edge WebView2 in place of Electron.

  5. History of Google - Wikipedia

    en.wikipedia.org/wiki/History_of_Google

    History of Google. Google was officially launched in 1998 by Larry Page and Sergey Brin to market Google Search, which has become the most used web-based search engine. Larry Page and Sergey Brin, students at Stanford University in California, developed a search algorithm first (1996) known as "BackRub", with the help of Scott Hassan and Alan ...

  6. Otus (education) - Wikipedia

    en.wikipedia.org/wiki/Otus_(education)

    Otus. Otus is an educational technology company providing a learning management system, data warehouse and many classroom management tools for K-12 students, teachers, parents, and administrators. Otus was nominated as a finalist of two 2016 Codie awards in the "Best Classroom Management System" and "Best K-12 Course or Learning Management ...

  7. Student-centered learning - Wikipedia

    en.wikipedia.org/wiki/Student-centered_learning

    Student-centered learning means inverting the traditional teacher-centered understanding of the learning process and putting students at the center of the learning process. In the teacher-centered classroom, teachers are the primary source for knowledge. On the other hand, in student-centered classrooms, active learning is strongly encouraged.

  8. Google for Education - Wikipedia

    en.wikipedia.org/wiki/Google_for_Education

    Google for Education is a service from Google that provides independently customizable versions of several Google products using a domain name provided by the customer. It features several Web applications with similar functionality to traditional office suites, including Gmail, Hangouts, Meet, Google Calendar, Drive, Docs, Sheets, Slides ...

  9. Classroom of the Elite - Wikipedia

    en.wikipedia.org/wiki/Classroom_of_the_Elite

    3. Anime and manga portal. Classroom of the Elite ( Japanese: ようこそ実力至上主義の教室へ, Hepburn: Yōkoso Jitsuryoku Shijōshugi no Kyōshitsu e, lit. 'Welcome to the Classroom of Real Ability Supremacism'), abbreviated as Yōjitsu (よう実) in Japan, is a Japanese light novel series written by Shōgo Kinugasa, with ...