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  2. Placement syntax - Wikipedia

    en.wikipedia.org/wiki/Placement_syntax

    Placement syntax. In the C++ programming language, placement syntax allows programmers to explicitly specify the memory management of individual objects — i.e. their "placement" in memory. Normally, when an object is created dynamically, an allocation function is invoked in such a way that it will both allocate memory for the object, and ...

  3. Wrapper function - Wikipedia

    en.wikipedia.org/wiki/Wrapper_function

    Wrapper function. A wrapper function is a function (another word for a subroutine) in a software library or a computer program whose main purpose is to call a second subroutine [1] or a system call with little or no additional computation. Wrapper functions are used to make writing computer programs easier by abstracting away the details of a ...

  4. Hooking - Wikipedia

    en.wikipedia.org/wiki/Hooking

    Hooking. In computer programming, the term hooking covers a range of techniques used to alter or augment the behaviour of an operating system, of applications, or of other software components by intercepting function calls or messages or events passed between software components. Code that handles such intercepted function calls, events or ...

  5. Monad (functional programming) - Wikipedia

    en.wikipedia.org/wiki/Monad_(functional_programming)

    In functional programming, a monad is a structure that combines program fragments and wraps their return values in a type with additional computation. In addition to defining a wrapping monadic type, monads define two operators: one to wrap a value in the monad type, and another to compose together functions that output values of the monad type (these are known as monadic functions).

  6. Uniform Function Call Syntax - Wikipedia

    en.wikipedia.org/wiki/Uniform_Function_Call_Syntax

    Uniform Function Call Syntax (UFCS) or Uniform Call Syntax (UCS) or sometimes Universal Function Call Syntax is a programming language feature in D, Nim, Koka, and Effekt that allows any function to be called using the syntax for method calls (as in object-oriented programming), by using the receiver as the first parameter and the given arguments as the remaining parameters.

  7. Microsoft Visual C++ - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Visual_C++

    Microsoft Visual C++. Microsoft Visual C++ ( MSVC) is a compiler for the C, C++, C++/CLI and C++/CX programming languages by Microsoft. MSVC is proprietary software; it was originally a standalone product but later became a part of Visual Studio and made available in both trialware and freeware forms.

  8. Operators in C and C++ - Wikipedia

    en.wikipedia.org/wiki/Operators_in_C_and_C++

    C++ also contains the type conversion operators const_cast, static_cast, dynamic_cast, and reinterpret_cast. The formatting of these operators means that their precedence level is unimportant. Most of the operators available in C and C++ are also available in other C-family languages such as C#, D, Java, Perl, and PHP with the same precedence ...

  9. C++ classes - Wikipedia

    en.wikipedia.org/wiki/C++_classes

    C++ classes. A class in C++ is a user-defined type or data structure declared with any of the keywords class, struct or union (the first two are collectively referred to as non-union classes) that has data and functions (also called member variables and member functions) as its members whose access is governed by the three access specifiers ...