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  2. Dungeons & Dragons Online - Wikipedia

    en.wikipedia.org/wiki/Dungeons_&_Dragons_Online

    The level cap was increased to level 20 and free users had access to the majority of game content; some features have to be purchased with Dungeons & Dragons Online points or unlocked through play. There is a VIP access with additional features available, as well as free DDO points. Closed beta registration opened on June 9.

  3. List of Dungeons & Dragons adventures - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    The adventures listed here are official Wizards of the Coast Dungeons & Dragons 3/3.5 adventures only. The first 3rd Edition adventure module published (not counting OGL/d20 STL modules) by Wizards of the Coast was The Sunless Citadel, in 2000. Stand alone game with pre made characters used to teach how to play D&D. Uses a different dice system.

  4. The Sinister Secret of Saltmarsh - Wikipedia

    en.wikipedia.org/wiki/The_Sinister_Secret_of...

    U1 U2 U3. The Sinister Secret of Saltmarsh is a module for the Advanced Dungeons & Dragons (AD&D) roleplaying game, written by Dave J. Browne with Don Turnbull. The module details a mysterious abandoned mansion at the edge of a town called Saltmarsh, and the secrets contained therein. The adventure is set in the World of Greyhawk campaign ...

  5. The Temple of Elemental Evil - Wikipedia

    en.wikipedia.org/wiki/The_Temple_of_Elemental_Evil

    Gygax gave his notes for The Temple to Frank Mentzer who used them to design T1-4, The Temple of Elemental Evil, which was released in 1985. [5] The module was a 128-page book with a 16-page map booklet, and featured a cover by Keith Parkinson and interior illustrations by Jeff Butler, Clyde Caldwell, Jeff Easley, Larry Elmore, and Dave ...

  6. Hillsfar - Wikipedia

    en.wikipedia.org/wiki/Hillsfar

    Hillsfar is a role-playing video game for MS-DOS compatible operating systems, Amiga, Atari ST, and Commodore 64. It was developed by Westwood Associates and published by Strategic Simulations in 1989. It combines real-time action with randomly generated quests and includes elements of the Advanced Dungeons & Dragons fantasy role-playing game.

  7. Dungeons & Dragons: Shadow over Mystara - Wikipedia

    en.wikipedia.org/wiki/Dungeons_&_Dragons:_Shadow...

    Dungeons & Dragons: Shadow over Mystara[a] is an arcade game developed and published by Capcom in 1996 as a sequel to Dungeons & Dragons: Tower of Doom. [2][3] The game is set in the Dungeons & Dragons campaign setting of Mystara. Combining the side-scrolling gameplay of a beat 'em up with some aspects found in a role-playing video game, Shadow ...

  8. Artificer (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Artificer_(Dungeons_&_Dragons)

    The artificer as an official base class appeared in the Eberron Player's Guide (July 2009). Shannon Appelcline (author of Designers & Dragons ) wrote that "the artificer was the first character class to be playtested as part of D&D Insider, in an article that was collected in Dragon #365 (July 2008).

  9. Character class (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Character_class_(Dungeons...

    Dungeons & Dragons. ) A character class is a fundamental part of the identity and nature of characters in the Dungeons & Dragons role-playing game. A character's capabilities, strengths, and weaknesses are largely defined by their class; choosing a class is one of the first steps a player takes to create a Dungeons & Dragons player character. [1]