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  2. Edgenuity - Wikipedia

    en.wikipedia.org/wiki/Edgenuity

    Edgenuity, formerly Education2020 ( E2020 ), is an online learning resource for school districts produced by an American company Imagine Learning, [1] which teaches kindergarten through 12th grade [2] in core, elective, credit recovery, technical, and career subjects. [3] [4] As of 2019, Edgenuity serves more than four million students in the ...

  3. en.wikipedia.org

    en.wikipedia.org/wiki/Lms_edgenuity

    en.wikipedia.org

  4. Blackboard Learn - Wikipedia

    en.wikipedia.org/wiki/Blackboard_Learn

    Blackboard Learn (previously the Blackboard Learning Management System) is a web-based virtual learning environment and learning management system developed by Blackboard Inc. The software features course management, customizable open architecture, and scalable design that allows integration with student information systems and authentication ...

  5. Miracle Piano Teaching System - Wikipedia

    en.wikipedia.org/wiki/Miracle_Piano_Teaching_System

    Genre (s) Music, educational. Mode (s) Single-player. The Miracle Piano Teaching System is educational software which uses a MIDI keyboard to teach how to play the piano. [1] It was published in 1990 by The Software Toolworks for the Nintendo Entertainment System, Super NES, Macintosh, Amiga, Sega Genesis, and MS-DOS compatible operating systems.

  6. Learning management system - Wikipedia

    en.wikipedia.org/wiki/Learning_management_system

    A learning management system ( LMS) or virtual learning environment ( VLE) is a software application for the administration, documentation, tracking, reporting, automation, and delivery of educational courses, training programs, materials or learning and development programs. [1] The learning management system concept emerged directly from e ...

  7. Distributed learning - Wikipedia

    en.wikipedia.org/wiki/Distributed_Learning

    Distributed learning. Distributed learning is an instructional model that allows instructor, students, and content to be located in different, noncentralized locations so that instruction and learning can occur independent of time and place. The distributed learning model can be used in combination with traditional classroom-based courses and ...

  8. History of education - Wikipedia

    en.wikipedia.org/wiki/History_of_education

    Education was a process that involved three steps, first was Shravana (hearing) which is the acquisition of knowledge by listening to the Shrutis. The second is Manana (reflection) wherein the students think, analyze and make inferences. Third, is Nididhyāsana in which the students apply the knowledge in their real life.

  9. D2L - Wikipedia

    en.wikipedia.org/wiki/D2L

    D2L (or Desire2Learn) is a Canada-based global software company with offices in Australia, Brazil, Europe, Singapore, and the United States.. D2L is the developer of the Brightspace learning management system, a cloud-based software suite used by schools, higher educational institutions, and businesses for online and blended classroom learning.

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