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A play-by-mail game (also known as a PBM game, PBEM game, turn-based game, turn based distance game, or an interactive strategy game. [a]) is a game played through postal mail, email, or other digital media. Correspondence chess and Go were among the first PBM games. Diplomacy has been played by mail since 1963, introducing a multi-player ...
Starweb (or StarWeb) is a closed-end, space-based, play-by-mail (PBM) game. First published by Flying Buffalo Inc. in 1975, it was the company's second PBM game after Nuclear Destruction, the game that started the PBM industry in 1970. Players today can choose a postal mail or email format.
Middle Earth Play-By-Mail (or MEPBM) was created by Game Systems Inc. (GSI) and inspired by J.R.R. Tolkien 's books The Hobbit and Lord of the Rings. [3] In 2001, the game had multiple variants including ones set in the year 1650 or 2950 "War of the Ring, or the Fourth Age". [3] There was also a "mini-module" called "Battle of the Five Armies".
This is a list of play-by-mail (PBM) games. It includes games played only by postal mail, those played by mail with a play-by-email (PBEM) option, and games played in a turn-based format only by email or other digital format. It is unclear what the earliest play-by mail game is between chess and Go. [2] Diplomacy was first played by mail in ...
Battle Plan (or Battleplan) is a closed-end, military strategy, play-by-mail (PBM) wargame. It was first published by Flying Buffalo Inc. in 1972, as one of the company's game offerings after Nuclear Destruction, the game that started the PBM industry in 1970. In August 2021, Rick Loomis PBM Games began publishing the game.
KJC Games is a gaming company that publishes play-by-mail (PBM) games. Kevin Cropper started the company in 1981. Kevin Cropper started the company in 1981. It published PBM games such as Crasimoff's World , Earthwood , and It's a Crime .
Empyrean Challenge is a strategic science fiction play-by-mail (PBM) game. Published by Superior Simulations in 1978, its introduction was important to the nascent PBM industry. 150 players per game strove to dominate a cluster of star systems. Diplomacy, combat, economics, technological development, colonization, and other factors were ...
PBMs have used various strategies over the years to squeeze independent pharmacies, and these tactics are on the rise as the federal government takes aim at reigning in the notorious middlemen.
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