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Computer program. A computer program is a sequence or set [a] of instructions in a programming language for a computer to execute. It is one component of software, which also includes documentation and other intangible components. [1] A computer program in its human-readable form is called source code.
APT (Automatically Programmed Tool) is a high-level computer programming language most commonly used to generate instructions for numerically controlled machine tools. Douglas T. Ross is considered by many to be the father of APT: as head of the newly created Computer Applications Group of the Servomechanisms Laboratory at MIT in 1956, he led its technical effort.
Dart (programming language) Dart is a programming language designed by Lars Bak and Kasper Lund and developed by Google. [8] It can be used to develop web and mobile apps as well as server and desktop applications . Dart is an object-oriented, class-based, garbage-collected language with C -style syntax. [9]
The label of second-generation programming language ( 2GL) is a generational way to categorize assembly languages. [1] [2] [3] They belong to the low-level programming languages . The term was coined to provide a distinction from higher level machine independent third-generation programming languages (3GLs) (such as COBOL, C, or JavaScript) and ...
Bytecode (also called portable code or p-code [citation needed]) is a form of instruction set designed for efficient execution by a software interpreter.Unlike human-readable source code, bytecodes are compact numeric codes, constants, and references (normally numeric addresses) that encode the result of compiler parsing and performing semantic analysis of things like type, scope, and nesting ...
Machine code. Machine code is the lowest-level of computer programming as it is machine instructions that define behavior at the lowest level of abstract possible for a computer. As it is the most prescriptive way to code it is classified as imperative.
BASIC Programming at Wikibooks. BASIC ( Beginners' All-purpose Symbolic Instruction Code) [1] is a family of general-purpose, high-level programming languages designed for ease of use. The original version was created by John G. Kemeny and Thomas E. Kurtz at Dartmouth College in 1963. They wanted to enable students in non-scientific fields to ...
Imperative programming. In computer science, imperative programming is a programming paradigm of software that uses statements that change a program's state. In much the same way that the imperative mood in natural languages expresses commands, an imperative program consists of commands for the computer to perform.