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  2. Fun School - Wikipedia

    en.wikipedia.org/wiki/Fun_School

    Fun School 7 is the seventh and final set of educational games, created in 1998 by CBL Technology and released on Windows. The three individual games catered for children aged between 4 and 7 years, between 6 and 9 years and between 8 and 11 years respectively. The game makes use of 3D graphics. Ages 4–7.

  3. List of local children's television series (United States)

    en.wikipedia.org/wiki/List_of_local_children's...

    Carmen's Cottage (with Mary Davies) WCCO-TV 1966–77. Clancy and Company / Clancy and Willie (with John Gallos, Allan Lotsberg) WCCO-TV 1963–77. Clancy the (Keystone) Cop (with John Gallos) WCCO-TV 1959–61. Clancy the Space Cop (with John Gallos) WCCO-TV 1961. Commodore Cappy (with John Gallos) WCCO-TV 1957–59.

  4. After-school activity - Wikipedia

    en.wikipedia.org/wiki/After-school_activity

    After-school activities, also known as after-school programs or after-school care, started in the early 1900s mainly just as supervision of students after the final school bell. [1] Today, after-school programs do much more. There is a focus on helping students with school work but can be beneficial to students in other ways.

  5. The Importance of Play: How Kids Learn by Having Fun - Healthline

    www.healthline.com/health/the-importance-of-play

    It allows them to use their senses and encourages exploration and curiosity, and these skills are the foundation of intellectual development and cognitive processing .”. Play also inspires ...

  6. Fitness and Exercise for Kids by Age Group - Healthline

    www.healthline.com/health/fitness-exercise-for-kids

    In the Physical Activity Guidelines for Americans, the U.S. Department of Health and Human Services (HHS) recommends children and adolescents ages 6 to 17 get at least one hour of moderate to high ...

  7. 32 Mindfulness Activities to Find Calm at Any Age - Healthline

    www.healthline.com/health/mind-body/mindfulness...

    Help the kids reflect on activities that help them feel calm, like drinking water, taking breaths, closing their eyes, reading a book, or hugging a friend. Then, ask them to draw pictures of these ...

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