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  2. Unified Modeling Language - Wikipedia

    en.wikipedia.org/wiki/Unified_Modeling_Language

    UML logo. The unified modeling language (UML) is a general-purpose visual modeling language that is intended to provide a standard way to visualize the design of a system.. UML provides a standard notation for many types of diagrams which can be roughly divided into three main groups: behavior diagrams, interaction diagrams, and structure diagrams.

  3. PlantUML - Wikipedia

    en.wikipedia.org/wiki/PlantUML

    PlantUML is an open-source tool allowing users to create diagrams from a plain text language. Besides various UML diagrams, PlantUML has support for various other software development related formats (such as Archimate, Block diagram, BPMN, C4, Computer network diagram, ERD, Gantt chart, Mind map, and WBD ), as well as visualisation of JSON and ...

  4. Blackboard Learn - Wikipedia

    en.wikipedia.org/wiki/Blackboard_Learn

    Blackboard Learn (previously the Blackboard Learning Management System) is a web-based virtual learning environment and learning management system developed by Blackboard Inc. The software features course management, customizable open architecture , and scalable design that allows integration with student information systems and authentication ...

  5. User interface modeling - Wikipedia

    en.wikipedia.org/wiki/User_Interface_Modeling

    A user interface model is a representation of how the end user (s) interact with a computer program or another device and also how the system responds. The modeling task is then to show all the " directly experienced aspects of a thing or device" [Trætteberg2002]. Modeling user interfaces is a well-established discipline in its own right.

  6. Adapter pattern - Wikipedia

    en.wikipedia.org/wiki/Adapter_pattern

    Adapter pattern. In software engineering, the adapter pattern is a software design pattern (also known as wrapper, an alternative naming shared with the decorator pattern) that allows the interface of an existing class to be used as another interface. [1] It is often used to make existing classes work with others without modifying their source ...

  7. Component diagram - Wikipedia

    en.wikipedia.org/wiki/Component_diagram

    A component diagram allows verification that a system's required functionality is acceptable. These diagrams are also used as a communication tool between the developer and stakeholders of the system. Programmers and developers use the diagrams to formalize a roadmap for the implementation, allowing for better decision-making about task ...

  8. Timing diagram (Unified Modeling Language) - Wikipedia

    en.wikipedia.org/wiki/Timing_diagram_(Unified...

    v. t. e. A timing diagram [1] in the Unified Modeling Language 2.0 is a specific type of interaction diagram, where the focus is on timing constraints. Timing diagrams are used to explore the behaviors of objects throughout a given period of time. A timing diagram is a special form of a sequence diagram. The differences between timing diagram ...

  9. Lifecycle Modeling Language - Wikipedia

    en.wikipedia.org/wiki/Lifecycle_Modeling_Language

    The Lifecycle Modeling Language (LML) is an open-standard modeling language designed for systems engineering. It supports the full lifecycle: conceptual, utilization, support and retirement stages. Along with the integration of all lifecycle disciplines including, program management, systems and design engineering, verification and validation ...