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  2. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Events editor, JavaScript (Optional) Yes 2D, 3D Windows, Linux, Mac, HTML5, Android, iOS, Facebook Instant Games: MIT: Drag-and-drop game engine for everyone, almost everything can be done from the GUI, no coding experience required to make games Genie Engine: Yes 2D Windows, PlayStation 2, Xbox One, Xbox Series X/S

  3. HTTP Live Streaming - Wikipedia

    en.wikipedia.org/wiki/HTTP_Live_Streaming

    Standard. RFC 8216. HTTP Live Streaming (also known as HLS) is an HTTP -based adaptive bitrate streaming communications protocol developed by Apple Inc. and released in 2009. Support for the protocol is widespread in media players, web browsers, mobile devices, and streaming media servers. As of 2022, an annual video industry survey has ...

  4. Media Source Extensions - Wikipedia

    en.wikipedia.org/wiki/Media_Source_Extensions

    Media Source Extensions ( MSE) is a W3C specification that allows JavaScript to send byte streams to media codecs within web browsers that support HTML video and audio. [5] Among other possible uses, this allows the implementation of client-side prefetching and buffering code for streaming media entirely in JavaScript.

  5. Timeline of online video - Wikipedia

    en.wikipedia.org/wiki/Timeline_of_online_video

    Time period. Key developments in online video web sight. 1974–1992. Development of practical video coding standards. The development of the discrete cosine transform (DCT) lossy compression method leads to the first practical video formats, H.261 and MPEG, initially used for online video conferencing . 1993–2004.

  6. WebM - Wikipedia

    en.wikipedia.org/wiki/WebM

    WebM is an open media file format designed for the web. WebM files consist of video streams compressed with the VP8 video codec and audio streams compressed with the Vorbis audio codec. The WebM file structure is based on the Matroska media container. ^ WebM (Partial draft). Sustainability of Digital Formats.

  7. HTML video - Wikipedia

    en.wikipedia.org/wiki/Video_tag_HTML_5

    HTML5 video was not as widespread as Flash videos, though there were rollouts of experimental HTML5-based video players from DailyMotion (using Ogg Theora and Vorbis format), YouTube (using the H.264 and WebM formats), and Vimeo (using the H.264 format). Support for HTML5 video has been steadily increasing.

  8. Macromedia - Wikipedia

    en.wikipedia.org/wiki/Macromedia

    1,445 (2004) Website. www.macromedia.com (archived Dec 31, 2005) Macromedia, Inc., was an American graphics, multimedia, and web development software company (1992–2005) headquartered in San Francisco, California, that made products such as Flash and Dreamweaver. It was purchased by its rival Adobe Systems on December 3, 2005.

  9. List of open-source video games - Wikipedia

    en.wikipedia.org/wiki/List_of_open-source_video...

    This is a list of notable open-source video games. Open-source video games are assembled from and are themselves open-source software, including public domain games with public domain source code. This list also includes games in which the engine is open-source but other data (such as art and music) is under a more restrictive license.