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  2. Algorithm - Wikipedia

    en.wikipedia.org/wiki/Algorithm

    In mathematics and computer science, an algorithm ( / ˈælɡərɪðəm / ⓘ) is a finite sequence of mathematically rigorous instructions, typically used to solve a class of specific problems or to perform a computation. [1] Algorithms are used as specifications for performing calculations and data processing.

  3. Divide-and-conquer algorithm - Wikipedia

    en.wikipedia.org/wiki/Divide-and-conquer_algorithm

    In computer science, divide and conquer is an algorithm design paradigm. A divide-and-conquer algorithm recursively breaks down a problem into two or more sub-problems of the same or related type, until these become simple enough to be solved directly. The solutions to the sub-problems are then combined to give a solution to the original problem.

  4. List of algorithms - Wikipedia

    en.wikipedia.org/wiki/List_of_algorithms

    An algorithm is fundamentally a set of rules or defined procedures that is typically designed and used to solve a specific problem or a broad set of problems. Broadly, algorithms define process(es), sets of rules, or methodologies that are to be followed in calculations, data processing, data mining, pattern recognition, automated reasoning or ...

  5. Assignment problem - Wikipedia

    en.wikipedia.org/wiki/Assignment_problem

    The assignment problem is a special case of the transportation problem, which is a special case of the minimum cost flow problem, which in turn is a special case of a linear program. While it is possible to solve any of these problems using the simplex algorithm , each specialization has a smaller solution space and thus more efficient ...

  6. Computational complexity theory - Wikipedia

    en.wikipedia.org/wiki/Computational_complexity...

    A key distinction between analysis of algorithms and computational complexity theory is that the former is devoted to analyzing the amount of resources needed by a particular algorithm to solve a problem, whereas the latter asks a more general question about all possible algorithms that could be used to solve the same problem.

  7. Linear programming - Wikipedia

    en.wikipedia.org/wiki/Linear_programming

    The simplex algorithm and its variants fall in the family of edge-following algorithms, so named because they solve linear programming problems by moving from vertex to vertex along edges of a polytope. This means that their theoretical performance is limited by the maximum number of edges between any two vertices on the LP polytope.

  8. Combinatorial optimization - Wikipedia

    en.wikipedia.org/wiki/Combinatorial_optimization

    Combinatorial optimization is a subfield of mathematical optimization that consists of finding an optimal object from a finite set of objects, [1] where the set of feasible solutions is discrete or can be reduced to a discrete set. Typical combinatorial optimization problems are the travelling salesman problem ("TSP"), the minimum spanning tree ...

  9. NP-completeness - Wikipedia

    en.wikipedia.org/wiki/NP-completeness

    That is, the time required to solve the problem using any currently known algorithm increases rapidly as the size of the problem grows. As a consequence, determining whether it is possible to solve these problems quickly, called the P versus NP problem, is one of the fundamental unsolved problems in computer science today.