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  2. Google Classroom - Wikipedia

    en.wikipedia.org/wiki/Google_Classroom

    Google Classroom is a free blended learning platform developed by Google for educational institutions that aims to simplify creating, distributing, and grading assignments. The primary purpose of Google Classroom is to streamline the process of sharing files between teachers and students. [3] As of 2021, approximately 150 million users use ...

  3. Blended learning - Wikipedia

    en.wikipedia.org/wiki/Blended_learning

    e. Blended learning or hybrid learning, also known as technology-mediated instruction, web-enhanced instruction, or mixed-mode instruction, is an approach to education that combines online educational materials and opportunities for interaction online with physical place-based classroom methods. Blended learning requires the physical presence ...

  4. Extracurricular activity - Wikipedia

    en.wikipedia.org/wiki/Extracurricular_activity

    Extracurricular activity. Children at a chess club in the U.S. An extracurricular activity (ECA) or extra academic activity ( EAA) or cultural activities is an activity, performed by students, that falls outside the realm of the normal curriculum of school, college or university education. Such activities are generally voluntary (as opposed to ...

  5. Friendship Activities: 10 Top Games for Kids - Healthline

    www.healthline.com/.../friendship-activities

    5. Friendship Chain. Each child is given a slip of construction paper. On their paper, they write what they think is the most important quality in a friend. Those slips then get taped together to ...

  6. Benefits of Extracurricular Activities for Kids - WebMD

    www.webmd.com/parenting/benefits-extracurricular...

    Individual sports. Martial arts. Dance. Clubs focused on exploring the outdoors. Physical activity for children provides multiple health benefits. Kids who exercise regularly are at lower risk for ...

  7. What Is Associative Play? Examples, Age, Benefits, and More

    www.healthline.com/health/parenting/associative-play

    A child plays or does the same activity as others around them at the same time, but may not interact with them. Associative play. A child plays side-by-side with others, engaging at times but not ...

  8. Digital media in education - Wikipedia

    en.wikipedia.org/wiki/Digital_Media_in_Education

    Digital media in education. Students in a media lab class. Digital Media in education is measured by a person's ability to access, analyze, evaluate, and produce media content and communication in a variety of forms. [1] These media may involve incorporating multiple digital softwares, devices, and platforms as a tool for learning.

  9. ClassDojo - Wikipedia

    en.wikipedia.org/wiki/ClassDojo

    ClassDojo. ClassDojo [3] is an educational technology company. [4] [5] It connects primary school teachers, students and families through communication features, such as a feed for photos and videos from the school day, [6] [7] and messaging that can be translated into more than 35 languages. [8] [9] It also enables teachers to note feedback on ...

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