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A heuristic (/ h j ʊ ˈ r ɪ s t ɪ k /; from Ancient Greek εὑρίσκω (heurískō) 'method of discovery', or heuristic technique (problem solving, mental shortcut, rule of thumb) is any approach to problem solving that employs a pragmatic method that is not fully optimized, perfected, or rationalized, but is nevertheless "good enough" as an approximation or attribute substitution.
Etymology. The word is derived from Ancient Greek ὑφ' ἕν ( huph' hén ), contracted from ὑπό ἕν ( hypó hén ), "in one" (literally "under one"). [3] [4] An (ἡ) ὑφέν ( (he) hyphén) was an undertie -like ‿ sign written below two adjacent letters to indicate that they belong to the same word when it was necessary to avoid ...
Problem solving is the process of achieving a goal by overcoming obstacles, a frequent part of most activities. Problems in need of solutions range from simple personal tasks (e.g. how to turn on an appliance) to complex issues in business and technical fields. The former is an example of simple problem solving (SPS) addressing one issue ...
The plus sign ( +) and the minus sign ( −) are mathematical symbols used to denote positive and negative functions, respectively. In addition, + represents the operation of addition, which results in a sum, while − represents subtraction, resulting in a difference. [1] Their use has been extended to many other meanings, more or less analogous.
Answer set programming ( ASP) is a form of declarative programming oriented towards difficult (primarily NP-hard) search problems. It is based on the stable model (answer set) semantics of logic programming. In ASP, search problems are reduced to computing stable models, and answer set solvers —programs for generating stable models—are used ...
Glossary of mathematical symbols. A mathematical symbol is a figure or a combination of figures that is used to represent a mathematical object, an action on mathematical objects, a relation between mathematical objects, or for structuring the other symbols that occur in a formula. As formulas are entirely constituted with symbols of various ...
Solver. A solver is a piece of mathematical software, possibly in the form of a stand-alone computer program or as a software library, that 'solves' a mathematical problem. A solver takes problem descriptions in some sort of generic form and calculates their solution. In a solver, the emphasis is on creating a program or library that can easily ...
Sequence alignment. In bioinformatics, a sequence alignment is a way of arranging the sequences of DNA, RNA, or protein to identify regions of similarity that may be a consequence of functional, structural, or evolutionary relationships between the sequences. [1] [2] Aligned sequences of nucleotide or amino acid residues are typically ...