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Word problem (mathematics) In computational mathematics, a word problem is the problem of deciding whether two given expressions are equivalent with respect to a set of rewriting identities. A prototypical example is the word problem for groups, but there are many other instances as well.
Word problem for groups. In mathematics, especially in the area of abstract algebra known as combinatorial group theory, the word problem for a finitely generated group is the algorithmic problem of deciding whether two words in the generators represent the same element. The word problem is a well-known example of an undecidable problem .
Microsoft Math Solver (formerly Microsoft Mathematics and Microsoft Math) is an entry-level educational app that solves math and science problems. Developed and maintained by Microsoft, it is primarily targeted at students as a learning tool. Until 2015, it ran on Microsoft Windows. Since then, it has been developed for the web platform and ...
In science education, a word problem is a mathematical exercise (such as in a textbook, worksheet, or exam) where significant background information on the problem is presented in ordinary language rather than in mathematical notation. As most word problems involve a narrative of some sort, they are sometimes referred to as story problems and ...
A mathematical problem is a problem that can be represented, analyzed, and possibly solved, with the methods of mathematics. This can be a real-world problem, such as computing the orbits of the planets in the solar system, or a problem of a more abstract nature, such as Hilbert's problems. It can also be a problem referring to the nature of ...
The Stanford Research Institute Problem Solver, known by its acronym STRIPS, is an automated planner developed by Richard Fikes and Nils Nilsson in 1971 at SRI International. [1] The same name was later used to refer to the formal language of the inputs to this planner. This language is the base for most of the languages for expressing ...
Genre. Mathematics, problem solving. Publication date. 1945. ISBN. 9780691164076. How to Solve It (1945) is a small volume by mathematician George PĆ³lya, describing methods of problem solving. [1] This book has remained in print continually since 1945.
Heat equation. Animated plot of the evolution of the temperature in a square metal plate as predicted by the heat equation. The height and redness indicate the temperature at each point. The initial state has a uniformly hot hoof-shaped region (red) surrounded by uniformly cold region (yellow). As time passes the heat diffuses into the cold region.
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