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  2. Baldi's Basics in Education and Learning - Wikipedia

    en.wikipedia.org/wiki/Baldi's_Basics_in_Education...

    Genre (s) Horror, puzzle. Mode (s) Single-player. Baldi's Basics in Education and Learning is a 2018 horror game developed and published by Micah McGonigal, known by the pseudonym "mystman12". Set in a schoolhouse, the player must locate seven notebooks which each consists of math problems without being caught by Baldi, his students and other ...

  3. Blaster Learning System - Wikipedia

    en.wikipedia.org/wiki/Blaster_Learning_System

    Math Blaster! 1983. The Blaster Learning System is an educational video game series created by Davidson & Associates and later published by JumpStart (formerly Knowledge Adventure) after the two companies were acquired and merged by CUC Software. The games primarily focused on mathematics, later expanding into language arts and science, and ...

  4. Snap! (programming language) - Wikipedia

    en.wikipedia.org/wiki/Snap!_(programming_language)

    Snap! (formerly Build Your Own Blocks) is a free block-based educational graphical programming language and online community. Snap allows students to explore, create, and remix interactive animations, games, stories, and more, while learning about mathematical and computational ideas. While inspired by Scratch, Snap! has many advanced features.

  5. Talk:Baldi's Basics in Education and Learning - Wikipedia

    en.wikipedia.org/wiki/Talk:Baldi's_Basics_In...

    Video games portal; This article is within the scope of WikiProject Video games, a collaborative effort to improve the coverage of video games on Wikipedia. If you would like to participate, please visit the project page, where you can join the discussion and see a list of open tasks.

  6. Scratch (programming language) - Wikipedia

    en.wikipedia.org/wiki/Scratch_(programming_language)

    Scratch. Microsoft Windows, macOS, Linux (via renderer), HTML5 (via web browser), iOS, iPadOS, and Android. Scratch is a high-level, block-based visual programming language and website aimed primarily at children as an educational tool, with a target audience of ages 8 to 16. [8] Users on the site can create projects on the website using a ...

  7. It's your business: The Mill expands Code/IT Academy to ... - AOL

    www.aol.com/business-mill-expands-code-academy...

    This move resulted in 125 new enrollments and marked a significant step in the Academy’s regional development. This summer, the educational frontier expands further to encompass Daviess, Dubois ...

  8. Educational game - Wikipedia

    en.wikipedia.org/wiki/Educational_game

    Educational games are games explicitly designed with educational purposes, or which have incidental or secondary educational value. All types of games may be used in an educational environment, however educational games are games that are designed to help people learn about certain subjects, expand concepts, reinforce development, understand a historical event or culture, or assist them in ...

  9. Category:Children's educational video games - Wikipedia

    en.wikipedia.org/wiki/Category:Children's...

    Freddi Fish. Freddi Fish and the Case of the Missing Kelp Seeds. Freddi Fish 2: The Case of the Haunted Schoolhouse. Freddi Fish 3: The Case of the Stolen Conch Shell. Freddi Fish 4: The Case of the Hogfish Rustlers of Briny Gulch. Freddi Fish 5: The Case of the Creature of Coral Cove. Fritz and Chesster.