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  2. Quadratic programming - Wikipedia

    en.wikipedia.org/wiki/Quadratic_programming

    Quadratic programming. Quadratic programming ( QP) is the process of solving certain mathematical optimization problems involving quadratic functions. Specifically, one seeks to optimize (minimize or maximize) a multivariate quadratic function subject to linear constraints on the variables.

  3. Computer (occupation) - Wikipedia

    en.wikipedia.org/wiki/Computer_(occupation)

    Computer (occupation) The term " computer ", in use from the early 17th century (the first known written reference dates from 1613), [1] meant "one who computes": a person performing mathematical calculations, before electronic computers became commercially available. Alan Turing described the "human computer" as someone who is "supposed to be ...

  4. HiGHS optimization solver - Wikipedia

    en.wikipedia.org/wiki/HiGHS_optimization_solver

    HiGHS has implementations of the primal and dual revised simplex method for solving LP problems, based on techniques described by Hall and McKinnon (2005), and Huangfu and Hall (2015, 2018). [7] [8] These include the exploitation of hyper-sparsity when solving linear systems in the simplex implementations and, for the dual simplex solver ...

  5. Riemann solver - Wikipedia

    en.wikipedia.org/wiki/Riemann_solver

    Definition. Generally speaking, Riemann solvers are specific methods for computing the numerical flux across a discontinuity in the Riemann problem. They form an important part of high-resolution schemes; typically the right and left states for the Riemann problem are calculated using some form of nonlinear reconstruction, such as a flux limiter or a WENO method, and then used as the input for ...

  6. To Improve Cognitive Function Try Aerobics - Healthline

    www.healthline.com/health-news/want-to-be-a...

    A new study found that aerobic exercise helped improve cognitive function in young and middle-aged people. The researchers found the study participants' problem-solving skills improved after they ...

  7. Perspective-n-Point - Wikipedia

    en.wikipedia.org/wiki/Perspective-n-Point

    Perspective-n-Point. Perspective-n-Point [1] is the problem of estimating the pose of a calibrated camera given a set of n 3D points in the world and their corresponding 2D projections in the image. The camera pose consists of 6 degrees-of-freedom (DOF) which are made up of the rotation (roll, pitch, and yaw) and 3D translation of the camera ...

  8. Category:Problem solving methods - Wikipedia

    en.wikipedia.org/wiki/Category:Problem_solving...

    A. Adaptive reasoning. Ariadne's thread (logic) Attitudinal fix. Autodidacticism.

  9. Answer set programming - Wikipedia

    en.wikipedia.org/wiki/Answer_set_programming

    Answer set programming ( ASP) is a form of declarative programming oriented towards difficult (primarily NP-hard) search problems. It is based on the stable model (answer set) semantics of logic programming. In ASP, search problems are reduced to computing stable models, and answer set solvers —programs for generating stable models—are used ...