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  2. Problem solving - Wikipedia

    en.wikipedia.org/wiki/Problem_solving

    Problem solving is the process of achieving a goal by overcoming obstacles, a frequent part of most activities. Problems in need of solutions range from simple personal tasks (e.g. how to turn on an appliance) to complex issues in business and technical fields. The former is an example of simple problem solving (SPS) addressing one issue ...

  3. Problem-based learning - Wikipedia

    en.wikipedia.org/wiki/Problem-based_learning

    Problem-based learning (PBL) is a student-centered pedagogy in which students learn about a subject through the experience of solving an open-ended problem found in trigger material. The PBL process does not focus on problem solving with a defined solution, but it allows for the development of other desirable skills and attributes.

  4. Eight disciplines problem solving - Wikipedia

    en.wikipedia.org/wiki/Eight_Disciplines_Problem...

    Contents. Eight disciplines problem solving. Eight Disciplines Methodology ( 8D) is a method or model developed at Ford Motor Company used to approach and to resolve problems, typically employed by quality engineers or other professionals. Focused on product and process improvement, its purpose is to identify, correct, and eliminate recurring ...

  5. Instructional design - Wikipedia

    en.wikipedia.org/wiki/Instructional_design

    Instructional design (ID), also known as instructional systems design and originally known as instructional systems development (ISD), is the practice of systematically designing, developing and delivering instructional materials and experiences, both digital and physical, in a consistent and reliable fashion toward an efficient, effective, appealing, engaging and inspiring acquisition of ...

  6. Project-based learning - Wikipedia

    en.wikipedia.org/wiki/Project-based_learning

    Project-based learning ( PBL) is a student-centered pedagogy that involves a dynamic classroom approach in which it is believed that students acquire a deeper knowledge through active exploration of real-world challenges and problems. [1] Students learn about a subject by working for an extended period of time to investigate and respond to a ...

  7. Algorithm - Wikipedia

    en.wikipedia.org/wiki/Algorithm

    Algorithm. In mathematics and computer science, an algorithm ( / ˈælɡərɪðəm / ⓘ) is a finite sequence of mathematically rigorous instructions, typically used to solve a class of specific problems or to perform a computation. [1] Algorithms are used as specifications for performing calculations and data processing.

  8. SAT solver - Wikipedia

    en.wikipedia.org/wiki/SAT_solver

    SAT solver. In computer science and formal methods, a SAT solver is a computer program which aims to solve the Boolean satisfiability problem. On input a formula over Boolean variables, such as " ( x or y) and ( x or not y )", a SAT solver outputs whether the formula is satisfiable, meaning that there are possible values of x and y which make ...

  9. Hazard (computer architecture) - Wikipedia

    en.wikipedia.org/wiki/Hazard_(computer_architecture)

    Hazard (computer architecture) In the domain of central processing unit (CPU) design, hazards are problems with the instruction pipeline in CPU microarchitectures when the next instruction cannot execute in the following clock cycle, [1] and can potentially lead to incorrect computation results. Three common types of hazards are data hazards ...