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  2. Google Classroom - Wikipedia

    en.wikipedia.org/wiki/Google_Classroom

    Google Classroom is a free blended learning platform developed by Google for educational institutions that aims to simplify creating, distributing, and grading assignments. The primary purpose of Google Classroom is to streamline the process of sharing files between teachers and students. [3] As of 2021, approximately 150 million users use ...

  3. Distance education - Wikipedia

    en.wikipedia.org/wiki/Distance_education

    Many schools moved to online remote learning through platforms including—but not limited to—Zoom, Blackboard, Cisco Webex, Google Classroom, Google Meet, Microsoft Teams, D2L, and Edgenuity. [40] [43] [44] A recent study showed that Google Classroom was the most used platform by students followed by Microsoft Teams and Zoom respectively.

  4. Google Meet - Wikipedia

    en.wikipedia.org/wiki/Google_Meet

    [19] [20] In June 2022, Google reversed course and announced that Duo would, in fact, be merged into Meet. [21] The merger began in August, with the Duo mobile app being renamed Meet. The Google Duo web app now also redirects to the Google Meet web app. [10] The original Meet app is intended to be phased out over the next months. [22]

  5. Zoom Fatigue: Symptoms, Causes, Coping Tips - Healthline

    www.healthline.com/health/zoom-fatigue

    difficulty maintaining relationships and being present with loved ones. frustration and irritability with co-workers. physical Trusted Source. symptoms, like muscle tension, pain, fatigue, and ...

  6. Blended learning - Wikipedia

    en.wikipedia.org/wiki/Blended_learning

    Blended learning or hybrid learning, also known as technology-mediated instruction, web-enhanced instruction, or mixed-mode instruction, is an approach to education that combines online educational materials and opportunities for interaction online with physical place-based classroom methods. Blended learning requires the physical presence of ...

  7. 10 Trust-Building Exercises for Kids and Teens - Healthline

    www.healthline.com/health/parenting/trust...

    Have the children stand in a circle. Place a hula-hoop over the arm of one child, and then ask everyone to join hands. Without letting go, the team must work together to find a way to maneuver the ...

  8. History of virtual learning environments - Wikipedia

    en.wikipedia.org/wiki/History_of_virtual...

    Tandata Td1400 Prestel terminal. A Virtual Learning Environment (VLE) is a system specifically designed to facilitate the management of educational courses by teachers for their students. It predominantly relies on computer hardware and software, enabling distance learning. In North America, this concept is commonly denoted as a "Learning ...

  9. History of virtual learning environments in the 1990s - Wikipedia

    en.wikipedia.org/wiki/History_of_virtual...

    The VIRTUS project at University of Cologne, Germany, has started the development of the web-based ILIAS learning management system in 1997. A first version with an integrated web-based authoring environment has been going online at 2 November 1998. In 2000 ILIAS became open source software under the GPL.

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