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  2. Deadlock - Wikipedia

    en.wikipedia.org/wiki/Deadlock

    A deadlock is a condition that may happen in a system composed of multiple processes that can access shared resources. A deadlock is said to occur when two or more processes are waiting for each other to release a resource. None of the processes can make any progress. ^ a b c Silberschatz, Abraham (2006).

  3. Deadlock prevention algorithms - Wikipedia

    en.wikipedia.org/wiki/Deadlock_prevention_algorithms

    Deadlock prevention algorithms. In computer science, deadlock prevention algorithms are used in concurrent programming when multiple processes must acquire more than one shared resource. If two or more concurrent processes obtain multiple resources indiscriminately, a situation can occur where each process has a resource needed by another process.

  4. Thread safety - Wikipedia

    en.wikipedia.org/wiki/Thread_safety

    Thread safe, MT-safe: Use a mutex for every single resource to guarantee the thread to be free of race conditions when those resources are accessed by multiple threads simultaneously. Thread safety guarantees usually also include design steps to prevent or limit the risk of different forms of deadlocks, as well as optimizations to maximize ...

  5. Multithreading (computer architecture) - Wikipedia

    en.wikipedia.org/wiki/Multithreading_(computer...

    Multithreading (computer architecture) In computer architecture, multithreading is the ability of a central processing unit (CPU) (or a single core in a multi-core processor) to provide multiple threads of execution. There are two common approaches for multi threading: parallel multithreading and concurrent multithreading.

  6. Thread (computing) - Wikipedia

    en.wikipedia.org/wiki/Thread_(computing)

    In computer science, a thread of execution is the smallest sequence of programmed instructions that can be managed independently by a scheduler, which is typically a part of the operating system. [1] In many cases, a thread is a component of a process. The multiple threads of a given process may be executed concurrently (via multithreading ...

  7. Lock (computer science) - Wikipedia

    en.wikipedia.org/wiki/Lock_(computer_science)

    Lock (computer science) In computer science, a lock or mutex (from mutual exclusion) is a synchronization primitive that prevents state from being modified or accessed by multiple threads of execution at once. Locks enforce mutual exclusion concurrency control policies, and with a variety of possible methods there exist multiple unique ...

  8. Synchronization (computer science) - Wikipedia

    en.wikipedia.org/wiki/Synchronization_(computer...

    Synchronization (computer science) In computer science, synchronization is the task of coordinating multiple of processes to join up or handshake at a certain point, in order to reach an agreement or commit to a certain sequence of action.

  9. Critical section - Wikipedia

    en.wikipedia.org/wiki/Critical_section

    Critical section. In concurrent programming, concurrent accesses to shared resources can lead to unexpected or erroneous behavior. Thus, the parts of the program where the shared resource is accessed need to be protected in ways that avoid the concurrent access. One way to do so is known as a critical section or critical region.