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  2. Virtual fixture - Wikipedia

    en.wikipedia.org/wiki/Virtual_fixture

    A virtual fixture is an overlay of augmented sensory information upon a user's perception of a real environment in order to improve human performance in both direct and remotely manipulated tasks. [1] Developed in the early 1990s by Louis Rosenberg at the U.S. Air Force Research Laboratory (AFRL), Virtual Fixtures was a pioneering platform in ...

  3. VPL Research - Wikipedia

    en.wikipedia.org/wiki/VPL_Research

    VPL Research. VPL Research was one of the first companies that developed and sold virtual reality products. It was founded by computer scientist Jaron Lanier in 1984. [1] ". VPL" stood for "Virtual Programming Languages". [2] In 1990, VPL Research filed for bankruptcy and in 1999 all of its patents were bought by Sun Microsystems.

  4. Cave automatic virtual environment - Wikipedia

    en.wikipedia.org/wiki/Cave_automatic_virtual...

    The CAVE. A cave automatic virtual environment (better known by the recursive acronym CAVE) is an immersive virtual reality environment where projectors are directed to between three and six of the walls of a room-sized cube. The name is also a reference to the allegory of the Cave in Plato 's Republic in which a philosopher contemplates ...

  5. Virtual world - Wikipedia

    en.wikipedia.org/wiki/Virtual_world

    A virtual world (also called a virtual space) is a computer-simulated environment [1] which may be populated by many users who can create a personal avatar, [2] and simultaneously and independently explore the virtual world, participate in its activities and communicate with others. [3] [4] These avatars can be textual, [5] graphical ...

  6. Sensorama - Wikipedia

    en.wikipedia.org/wiki/Sensorama

    Sensorama. The Sensorama, from U.S. Patent #3050870. The Sensorama was a machine that is one of the earliest known examples of immersive, multi-sensory (now known as multimodal) technology. This technology, which was introduced in 1962 by Morton Heilig, is considered one of the earliest virtual reality (VR) systems. [1]

  7. Simulation hypothesis - Wikipedia

    en.wikipedia.org/wiki/Simulation_hypothesis

    Rizwan Virk, of Massachusetts Institute of Technology is a founder of PlayLabs, and author of the novel, "The Simulation Hypothesis." A story about Virk trying on a virtual reality headset and forgetting he was in an empty room makes him wonder if the real world was created by more tech-savy individuals, other than us.

  8. A-Frame (virtual reality framework) - Wikipedia

    en.wikipedia.org/wiki/A-Frame_(virtual_reality...

    A-Frame. A-Frame is an open-source web framework, written in JavaScript, for building virtual reality (VR) experiences. [2] It is maintained by developers from Supermedium (Diego Marcos, Kevin Ngo) and Google (Don McCurdy). A-Frame is an entity component system framework for Three.js where developers can create 3D and WebXR scenes using HTML.

  9. Reality Labs - Wikipedia

    en.wikipedia.org/wiki/Reality_Labs

    Reality Labs, originally Oculus VR, is a business and research unit of Meta Platforms (formerly Facebook Inc.) that produces virtual reality (VR) and augmented reality (AR) hardware and software, including virtual reality headsets such as Quest, and online platforms such as Horizon Worlds. In June 2022, several artificial intelligence (AI ...

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