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  2. Code: The Hidden Language of Computer Hardware and Software

    en.wikipedia.org/wiki/Code:_The_Hidden_Language...

    978-0735605053. Website. www.charlespetzold.com /code. Code: The Hidden Language of Computer Hardware and Software (1999) is a book by Charles Petzold that seeks to teach how personal computers work at a hardware and software level. In the preface to the 2000 softcover edition, Petzold wrote that his goal was for readers to understand how ...

  3. Mastery (book) - Wikipedia

    en.wikipedia.org/wiki/Mastery_(book)

    Mastery is the fifth book by the American author Robert Greene. [1] The book examines the lives of historical figures such as Charles Darwin and Henry Ford, as well as the lives of contemporary leaders such as Paul Graham, Temple Grandin, Teresita Fernández, Yoky Matsuoka and Freddie Roach, and examines what led to their success. [2][3][4] The ...

  4. Drive: The Surprising Truth About What Motivates Us - Wikipedia

    en.wikipedia.org/wiki/Drive:_The_Surprising...

    256. ISBN. 978-1594488849. OCLC. 311778265. Drive: The Surprising Truth About What Motivates Us is a non-fiction book written by Daniel Pink. The book was published in 2009 by Riverhead Hardcover. It argues that human motivation is largely intrinsic and that the aspects of this motivation can be divided into autonomy, mastery, and purpose. [ 1 ]

  5. The Pragmatic Programmer - Wikipedia

    en.wikipedia.org/wiki/The_Pragmatic_Programmer

    The Pragmatic Programmer. The Pragmatic Programmer: From Journeyman to Master is a book about computer programming and software engineering, written by Andrew Hunt and David Thomas and published in October 1999. [1][2][3] It is used as a textbook in related university courses. [4] It was the first in a series of books under the label The ...

  6. Mastery learning - Wikipedia

    en.wikipedia.org/wiki/Mastery_learning

    The motivation for mastery learning comes from trying to reduce achievement gaps for students in average school classrooms. During the 1960s John B. Carroll and Benjamin S. Bloom pointed out that, if students are normally distributed with respect to aptitude for a subject and if they are provided uniform instruction (in terms of quality and learning time), then achievement level at completion ...

  7. Dreyfus model of skill acquisition - Wikipedia

    en.wikipedia.org/wiki/Dreyfus_model_of_skill...

    The Dreyfus model of skill acquisition is a model of how learners acquire skills through formal instruction and practicing, used in the fields of education and operations research. Brothers Stuart and Hubert Dreyfus proposed the model in 1980 in an 18-page report on their research at the University of California, Berkeley, Operations Research ...

  8. The Art of Seduction - Wikipedia

    en.wikipedia.org/wiki/The_Art_of_Seduction

    The book profiles nine types of seducers (with an additional profile for an "anti-seducer" as well) and eighteen types of victims. [4] [5] Greene uses examples from historical figures such as Cleopatra, Giacomo Casanova, Duke Ellington and John F. Kennedy to support the psychology behind seduction. [6] The book contains 24 seduction techniques. [7]

  9. Mastery (disambiguation) - Wikipedia

    en.wikipedia.org/wiki/Mastery_(disambiguation)

    Look up mastery in Wiktionary, the free dictionary. Mastery is a high level of a skill. Mastery may also refer to: Mastery (book), a book by Robert Greene. Mastery (horse), a British racehorse.