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  2. Genetic algorithm - Wikipedia

    en.wikipedia.org/wiki/Genetic_algorithm

    In computer science and operations research, a genetic algorithm ( GA) is a metaheuristic inspired by the process of natural selection that belongs to the larger class of evolutionary algorithms (EA). Genetic algorithms are commonly used to generate high-quality solutions to optimization and search problems by relying on biologically inspired ...

  3. Evolutionary computation - Wikipedia

    en.wikipedia.org/wiki/Evolutionary_computation

    Evolutionary computation. Evolution of a population of random images. Each frame in the animation is a generation showing the best fitness individual with a genome made up of the greyscale level of each patch. Evolution follows 1. evaluate fitness, 2. rank individuals and 3. include genes from next highest fitness individual.

  4. Evolution of biological complexity - Wikipedia

    en.wikipedia.org/wiki/Evolution_of_biological...

    The evolution of biological complexity is one important outcome of the process of evolution. Evolution has produced some remarkably complex organisms – although the actual level of complexity is very hard to define or measure accurately in biology, with properties such as gene content, the number of cell types or morphology all proposed as possible metrics.

  5. Mathematical and theoretical biology - Wikipedia

    en.wikipedia.org/wiki/Mathematical_and...

    Such arrangements have been noticed since the Middle Ages and can be used to make mathematical models of a wide variety of plants. Mathematical and theoretical biology, or biomathematics, is a branch of biology which employs theoretical analysis, mathematical models and abstractions of living organisms to investigate the principles that govern ...

  6. Heuristic - Wikipedia

    en.wikipedia.org/wiki/Heuristic

    A heuristic (/ h j ʊ ˈ r ɪ s t ɪ k /; from Ancient Greek εὑρίσκω (heurískō) 'method of discovery', or heuristic technique (problem solving, mental shortcut, rule of thumb) is any approach to problem solving that employs a pragmatic method that is not fully optimized, perfected, or rationalized, but is nevertheless "good enough" as an approximation or attribute substitution.

  7. Lotka–Volterra equations - Wikipedia

    en.wikipedia.org/wiki/Lotka–Volterra_equations

    The Lotka–Volterra equations, also known as the Lotka–Volterra predator–prey model, are a pair of first-order nonlinear [disambiguation needed] differential equations, frequently used to describe the dynamics of biological systems in which two species interact, one as a predator and the other as prey. The populations change through time ...

  8. Biomimetics - Wikipedia

    en.wikipedia.org/wiki/Biomimetics

    Biomimetics or biomimicry is the emulation of the models, systems, and elements of nature for the purpose of solving complex human problems. [2] [3] [4] The terms "biomimetics" and "biomimicry" are derived from Ancient Greek: βίος ( bios ), life, and μίμησις ( mīmēsis ), imitation, from μιμεῖσθαι ( mīmeisthai ), to ...

  9. De novo protein structure prediction - Wikipedia

    en.wikipedia.org/wiki/De_novo_protein_structure...

    In computational biology, de novo protein structure prediction refers to an algorithmic process by which protein tertiary structure is predicted from its amino acid primary sequence. The problem itself has occupied leading scientists for decades while still remaining unsolved.