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  2. Heuristic - Wikipedia

    en.wikipedia.org/wiki/Heuristic

    A heuristic (/ h j ʊ ˈ r ɪ s t ɪ k /; from Ancient Greek εὑρίσκω (heurískō) 'method of discovery', or heuristic technique (problem solving, mental shortcut, rule of thumb) is any approach to problem solving that employs a pragmatic method that is not fully optimized, perfected, or rationalized, but is nevertheless "good enough" as an approximation or attribute substitution.

  3. Problem solving - Wikipedia

    en.wikipedia.org/wiki/Problem_solving

    Problem solving is the process of achieving a goal by overcoming obstacles, a frequent part of most activities. Problems in need of solutions range from simple personal tasks (e.g. how to turn on an appliance) to complex issues in business and technical fields. The former is an example of simple problem solving (SPS) addressing one issue ...

  4. Heuristic (computer science) - Wikipedia

    en.wikipedia.org/wiki/Heuristic_(computer_science)

    Heuristic (computer science) In mathematical optimization and computer science, heuristic (from Greek εὑρίσκω "I find, discover") is a technique designed for problem solving more quickly when classic methods are too slow for finding an exact or approximate solution, or when classic methods fail to find any exact solution in a search space.

  5. Mathematical optimization - Wikipedia

    en.wikipedia.org/wiki/Mathematical_optimization

    The satisfiability problem, also called the feasibility problem, is just the problem of finding any feasible solution at all without regard to objective value. This can be regarded as the special case of mathematical optimization where the objective value is the same for every solution, and thus any solution is optimal.

  6. Multi-objective optimization - Wikipedia

    en.wikipedia.org/wiki/Multi-objective_optimization

    Multi-objective optimization or Pareto optimization (also known as multi-objective programming, vector optimization, multicriteria optimization, or multiattribute optimization) is an area of multiple-criteria decision making that is concerned with mathematical optimization problems involving more than one objective function to be optimized ...

  7. Recursion (computer science) - Wikipedia

    en.wikipedia.org/wiki/Recursion_(computer_science)

    Recursion (computer science) Tree created using the Logo programming language and relying heavily on recursion. Each branch can be seen as a smaller version of a tree. Recursive drawing of a Sierpiński Triangle through turtle graphics. In computer science, recursion is a method of solving a computational problem where the solution depends on ...

  8. Optimization problem - Wikipedia

    en.wikipedia.org/wiki/Optimization_problem

    Optimization problem. In mathematics, engineering, computer science and economics, an optimization problem is the problem of finding the best solution from all feasible solutions . Optimization problems can be divided into two categories, depending on whether the variables are continuous or discrete: An optimization problem with discrete ...

  9. Algorithm - Wikipedia

    en.wikipedia.org/wiki/Algorithm

    Algorithm. In mathematics and computer science, an algorithm ( / ˈælɡərɪðəm / ⓘ) is a finite sequence of mathematically rigorous instructions, typically used to solve a class of specific problems or to perform a computation. [1] Algorithms are used as specifications for performing calculations and data processing.