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  2. zSpace (company) - Wikipedia

    en.wikipedia.org/wiki/ZSpace_(company)

    zSpace is a technology firm based in San Jose, California that combines elements of virtual and augmented reality in a computer. zSpace mostly provides AR/VR technology to the education market. It allows teachers and learners to interact with simulated objects in virtual environments. zSpace does not require the use of a head-mounted display ...

  3. Cave automatic virtual environment - Wikipedia

    en.wikipedia.org/wiki/Cave_automatic_virtual...

    The CAVE. A cave automatic virtual environment (better known by the recursive acronym CAVE) is an immersive virtual reality environment where projectors are directed to between three and six of the walls of a room-sized cube. The name is also a reference to the allegory of the Cave in Plato 's Republic in which a philosopher contemplates ...

  4. Immersive design - Wikipedia

    en.wikipedia.org/wiki/Immersive_design

    Immersive design (Experimental Design) describes design work which ranges in levels of interaction and leads users to be fully absorbed in an experience. This form of design involves the use of virtual reality (VR), augmented reality (AR), and mixed reality (MR) that creates the illusion that the user is physically interacting with a realistic digital atmosphere.

  5. 3D user interaction - Wikipedia

    en.wikipedia.org/wiki/3D_user_interaction

    3D user interaction. In computing, 3D interaction is a form of human-machine interaction where users are able to move and perform interaction in 3D space. Both human and machine process information where the physical position of elements in the 3D space is relevant. The 3D space used for interaction can be the real physical space, a virtual ...

  6. 3D display - Wikipedia

    en.wikipedia.org/wiki/3D_display

    A person wearing a virtual reality headset, a type of near-eye 3D display. A 3D display is a display device capable of conveying depth to the viewer. Many 3D displays are stereoscopic displays, which produce a basic 3D effect by means of stereopsis, but can cause eye strain and visual fatigue. Newer 3D displays such as holographic and light ...

  7. Virtual reality - Wikipedia

    en.wikipedia.org/wiki/Virtual_reality

    Virtual reality. An operator controlling The Virtual Interface Environment Workstation (VIEW) [1] at NASA Ames. Virtual reality ( VR) is a simulated experience that employs 3D near-eye displays and pose tracking to give the user an immersive feel of a virtual world. Applications of virtual reality include entertainment (particularly video games ...

  8. Fulldome - Wikipedia

    en.wikipedia.org/wiki/Fulldome

    Fulldome. Fulldome refers to immersive dome -based video display environments. The dome, horizontal or tilted, is filled with real-time (interactive) or pre-rendered (linear) computer animations, live capture images, or composited environments. Although the current technology emerged in the early-to-mid 1990s, fulldome environments have evolved ...

  9. Comparison of display technology - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_display...

    Experimental, possibly. virtual reality. Depends. on system. Major technologies are CRT, LCD and its derivatives ( Quantum dot display, LED backlit LCD, WLCD, OLCD), Plasma, and OLED and its derivatives (Transparent OLED, PMOLED, AMOLED). An emerging technology is Micro LED and cancelled and now obsolete technologies are SED and FED .