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  2. Windows Media Audio - Wikipedia

    en.wikipedia.org/wiki/Windows_Media_Audio

    Windows Media Audio Voice (WMA Voice) is a lossy audio codec that competes with Speex (used in Microsoft's own Xbox Live online service [47]), ACELP, and other codecs. Designed for low-bandwidth, voice playback applications, [ 48 ] it employs low-pass and high-pass filtering of sound outside the human speech frequency range to achieve higher ...

  3. Windows legacy audio components - Wikipedia

    en.wikipedia.org/wiki/Windows_legacy_audio...

    KMixer. KMixer is the Kernel Audio Mixer driver, a part of WDM Audio in Windows 98 to Windows XP which handles the mixing of multiple sound buffers into an output. The tasks performed by KMixer.sys: Mixing multiple PCM audio streams. Format, bit-depth (also known as word-length) and sample-rate conversion.

  4. Multimedia Class Scheduler Service - Wikipedia

    en.wikipedia.org/wiki/Multimedia_Class_Scheduler...

    This service has been implicated in poor networking performance while multimedia is playing. [4] [5] In response to this, Microsoft has included a configurable option [6] in Windows Vista Service Pack 1 and later where users can specify the network throttling index value for the Multimedia Class Scheduling Service so that network performance and audio/video playback quality can be balanced ...

  5. DirectSound - Wikipedia

    en.wikipedia.org/wiki/DirectSound

    DirectSound is a deprecated software component of the Microsoft DirectX library for the Windows operating system, superseded by XAudio2. It provides a low-latency interface to sound card drivers written for Windows 95 through Windows XP and can handle the mixing and recording of multiple audio streams. DirectSound was originally written for ...

  6. Universal Audio Architecture - Wikipedia

    en.wikipedia.org/wiki/Universal_Audio_Architecture

    Universal Audio Architecture (UAA) is an initiative unveiled in 2002 by Microsoft to standardize the hardware and class driver architecture for audio devices in modern Microsoft Windows operating systems. Three classes of audio devices are supported by default: USB, IEEE 1394 ( FireWire ), and Intel High Definition Audio, which supports PCI and ...

  7. Windows Media - Wikipedia

    en.wikipedia.org/wiki/Windows_Media

    Windows Media is a discontinued multimedia framework for media creation and distribution for Microsoft Windows. It consists of a software development kit (SDK) with several application programming interfaces (API) and a number of prebuilt technologies, and is the replacement of NetShow technologies. The Windows Media SDK was replaced by Media ...

  8. Sound Recorder (Windows) - Wikipedia

    en.wikipedia.org/wiki/Sound_Recorder_(Windows)

    Before Windows 7, Sound Recorder could save the recorded audio in waveform audio (.wav) container files.Sound Recorder could also open and play existing .wav files. To successfully open compressed .wav files in Sound Recorder, the audio codec used by the file must be installed in the Audio Compression Manager (ACM); Windows installations dating back to at least Windows 95 came with a selection ...

  9. Windows Media Services - Wikipedia

    en.wikipedia.org/wiki/Windows_Media_Services

    Windows Media Services. Windows Media Services (WMS) is streaming media server software that allows a Windows Server administrator to generate streaming media (audio/video). Only Windows Media, JPEG, and MP3 formats are supported. WMS is the successor of NetShow Services. [1]

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