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  2. Trial and error - Wikipedia

    en.wikipedia.org/wiki/Trial_and_error

    In the field of computer science, the method is called generate and test (Brute force). In elementary algebra, when solving equations, it is guess and check. This approach can be seen as one of the two basic approaches to problem-solving, contrasted with an approach using insight and theory.

  3. Heuristic - Wikipedia

    en.wikipedia.org/wiki/Heuristic

    A heuristic (/ h j ʊ ˈ r ɪ s t ɪ k /; from Ancient Greek εὑρίσκω (heurískō) 'method of discovery', or heuristic technique (problem solving, mental shortcut, rule of thumb) is any approach to problem solving that employs a pragmatic method that is not fully optimized, perfected, or rationalized, but is nevertheless "good enough" as an approximation or attribute substitution.

  4. Problem solving - Wikipedia

    en.wikipedia.org/wiki/Problem_solving

    Problem solving is the process of achieving a goal by overcoming obstacles, a frequent part of most activities. Problems in need of solutions range from simple personal tasks (e.g. how to turn on an appliance) to complex issues in business and technical fields. The former is an example of simple problem solving (SPS) addressing one issue ...

  5. Computational thinking - Wikipedia

    en.wikipedia.org/wiki/Computational_thinking

    Computational thinking. Computational thinking ( CT) refers to the thought processes involved in formulating problems so their solutions can be represented as computational steps and algorithms. [1] In education, CT is a set of problem-solving methods that involve expressing problems and their solutions in ways that a computer could also ...

  6. Computer science - Wikipedia

    en.wikipedia.org/wiki/Computer_science

    Computer science. Computer science is the study of computation, information, and automation. [1] [2] [3] Computer science spans theoretical disciplines (such as algorithms, theory of computation, and information theory) to applied disciplines (including the design and implementation of hardware and software ).

  7. Heuristic (computer science) - Wikipedia

    en.wikipedia.org/wiki/Heuristic_(computer_science)

    Heuristic (computer science) In mathematical optimization and computer science, heuristic (from Greek εὑρίσκω "I find, discover") is a technique designed for problem solving more quickly when classic methods are too slow for finding an exact or approximate solution, or when classic methods fail to find any exact solution in a search space.

  8. Computational science - Wikipedia

    en.wikipedia.org/wiki/Computational_science

    Computational science, also known as scientific computing, technical computing or scientific computation ( SC ), is a division of science that uses advanced computing capabilities to understand and solve complex physical problems. This includes. In practical use, it is typically the application of computer simulation and other forms of ...

  9. Computational complexity theory - Wikipedia

    en.wikipedia.org/wiki/Computational_complexity...

    In theoretical computer science and mathematics, computational complexity theory focuses on classifying computational problems according to their resource usage, and relating these classes to each other. A computational problem is a task solved by a computer. A computation problem is solvable by mechanical application of mathematical steps ...