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  2. Logo (programming language) - Wikipedia

    en.wikipedia.org/wiki/Logo_(programming_language)

    Lynx is an online version of Logo developed by Logo Computer Systems Inc. It can run a large number of turtles, supports animation, parallel processes, colour and collision detection. LogoMor is an open-source online 3D Logo interpreter based on JavaScript and p5.js. It supports 3D drawings, animations, multimedia, 3D models and various tools.

  3. Turtle graphics - Wikipedia

    en.wikipedia.org/wiki/Turtle_graphics

    Turtle graphics are often associated with the Logo programming language. [2] Seymour Papert added support for turtle graphics to Logo in the late 1960s to support his version of the turtle robot, a simple robot controlled from the user's workstation that is designed to carry out the drawing functions assigned to it using a small retractable pen set into or attached to the robot's body.

  4. MSWLogo - Wikipedia

    en.wikipedia.org/wiki/MSWLogo

    MSWLogo is a programming language which is interpreted, based on the computer language Logo, with a graphical user interface (GUI) front end. George Mills developed it at the Massachusetts Institute of Technology (MIT). Its core is the same as UCBLogo by Brian Harvey. It is free and open-source software, with source code available, in Borland C++.

  5. Seymour Papert - Wikipedia

    en.wikipedia.org/wiki/Seymour_Papert

    Seymour Papert. Seymour Aubrey Papert (/ ˈpæpərt /; 29 February 1928 – 31 July 2016) was a South African-born American mathematician, computer scientist, and educator, who spent most of his career teaching and researching at MIT. [2][3][4] He was one of the pioneers of artificial intelligence, and of the constructionist movement in ...

  6. Turtle (robot) - Wikipedia

    en.wikipedia.org/wiki/Turtle_(robot)

    Turtle robots are commercially available and are common projects for robotics hobbyists. Turtle robots are closely associated with the work of Seymour Papert and the common use of the Logo programming language in computer education of the 1980s. Turtles specifically designed for use with Logo systems often come with pen mechanisms allowing the ...

  7. NetLogo - Wikipedia

    en.wikipedia.org/wiki/NetLogo

    About. NetLogo was designed by Uri Wilensky, in the spirit of the programming language Logo, to be "low threshold and no ceiling". It teaches programming concepts using agents in the form of turtles, patches, links and the observer. [2] NetLogo was designed with multiple audiences in mind, in particular: teaching children in the education ...

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