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Java is a high-level, class-based, object-oriented programming language that is designed to have as few implementation dependencies as possible. It is a general-purpose programming language intended to let programmers write once, run anywhere (), [17] meaning that compiled Java code can run on all platforms that support Java without the need to recompile. [18]
Group Policy. Group Policy is a feature of the Microsoft Windows NT family of operating systems (including Windows XP, Windows 7, Windows 8.1, Windows 10, Windows 11, and Windows Server 2003+) that controls the working environment of user accounts and computer accounts. Group Policy provides centralized management and configuration of operating ...
Strategy pattern. In computer programming, the strategy pattern (also known as the policy pattern) is a behavioral software design pattern that enables selecting an algorithm at runtime. Instead of implementing a single algorithm directly, code receives runtime instructions as to which in a family of algorithms to use. [1]
In object-oriented programming, the factory method pattern is a design pattern that uses factory methods to deal with the problem of creating objects without having to specify their exact classes. Rather than by calling a constructor, this is accomplished by invoking a factory method to create an object. Factory methods can be specified in an ...
Hibernate (framework) Hibernate ORM (or simply Hibernate) is an object–relational mapping [2]: §1.2.2, [12] tool for the Java programming language. It provides a framework for mapping an object-oriented domain model to a relational database. Hibernate handles object–relational impedance mismatch problems by replacing direct, persistent ...
In Object-oriented programming, the singleton pattern is a software design pattern that restricts the instantiation of a class to a singular instance. One of the well-known "Gang of Four" design patterns, which describes how to solve recurring problems in object-oriented software. [1] The pattern is useful when exactly one object is needed to ...
Objects are instances of a class. Object-oriented programming (OOP) is a programming paradigm based on the concept of objects, [1] which can contain data and code: data in the form of fields (often known as attributes or properties), and code in the form of procedures (often known as methods).
Used in the declaration of a method or code block to acquire the mutex lock for an object while the current thread executes the code. [8] For static methods, the object locked is the class's Class. Guarantees that at most one thread at a time operating on the same object executes that code.