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  2. Worldbuilding - Wikipedia

    en.wikipedia.org/wiki/Worldbuilding

    Worldbuilding. Worldbuilding is the process of constructing an imaginary world or setting, sometimes associated with a fictional universe. [1] Developing the world with coherent qualities such as a history, geography, culture and ecology is a key task for many science fiction or fantasy writers. [2]

  3. Tektōn - Wikipedia

    en.wikipedia.org/wiki/Tektōn

    Tektōn. The Ancient Greek noun tektōn ( τέκτων) is a common term for an artisan/craftsman, in particular a carpenter, woodworker, or builder. The term is frequently contrasted with an ironworker, or smith ( χαλκεύς) and stone-worker or mason ( λιθολόγος, λαξευτής ). [1]

  4. WordPress - Wikipedia

    en.wikipedia.org/wiki/WordPress

    Overview. A WordPress blog. "WordPress is a factory that makes webpages" [11] is a core analogy designed to clarify the functions of WordPress: it stores content and enables a user to create and publish webpages, requiring nothing beyond a domain and a hosting service . WordPress has a web template system using a template processor.

  5. Word game - Wikipedia

    en.wikipedia.org/wiki/Word_game

    v. t. e. Word games are spoken, board, card or video games often designed to test ability with language or to explore its properties. Word games are generally used as a source of entertainment, but can additionally serve an educational purpose. Young children can enjoy playing games such as Hangman, while naturally developing important language ...

  6. World Builder - Wikipedia

    en.wikipedia.org/wiki/World_Builder

    License. Freeware. World Builder is a game creation system for point-and-click text-and-graphics adventure games. [1] It was released for Macintosh in 1986 by Silicon Beach Software and had already been used for creating Enchanted Scepters in 1984. On August 7, 1995, developer William C. Appleton released World Builder as freeware .

  7. Language game (philosophy) - Wikipedia

    en.wikipedia.org/wiki/Language_game_(philosophy)

    Ludwig Wittgenstein. A language-game ( German: Sprachspiel) is a philosophical concept developed by Ludwig Wittgenstein, referring to simple examples of language use and the actions into which the language is woven. Wittgenstein argued that a word or even a sentence has meaning only as a result of the "rule" of the "game" being played.

  8. WYSIWYG - Wikipedia

    en.wikipedia.org/wiki/WYSIWYG

    WYSIWYG. In computing, WYSIWYG ( / ˈwɪziwɪɡ / WIZ-ee-wig ), an acronym for What You See Is What You Get, [1] refers to software which allows content to be edited in a form that resembles its appearance when printed or displayed as a finished product, [2] such as a printed document, web page, or slide presentation.

  9. Hobbit (word) - Wikipedia

    en.wikipedia.org/wiki/Hobbit_(word)

    Tolkien etymologized the name hobbit as the regular Modern English outcome of a hypothetical Old English *hol-bytla "hole builder". Within the linguistic fiction of The Lord of the Rings , the English etymology of Old English hol-bytlan → Modern English hobbit is the supposed translation of an "original" etymology of Rohirric kud-dukan → ...