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  2. Blackboard (design pattern) - Wikipedia

    en.wikipedia.org/wiki/Blackboard_(design_pattern)

    Blackboard (design pattern) In software engineering, the blackboard pattern is a behavioral design pattern [1] that provides a computational framework for the design and implementation of systems that integrate large and diverse specialized modules, and implement complex, non-deterministic control strategies. [2] [1]

  3. Blackboard system - Wikipedia

    en.wikipedia.org/wiki/Blackboard_system

    A blackboard system is the central space in a multi-agent system. It's used for describing the world as a communication platform for agents. To realize a blackboard in a computer program, a machine readable notation is needed in which facts can be stored. One attempt in doing so is a SQL database, another option is the Learnable Task Modeling ...

  4. Tuple space - Wikipedia

    en.wikipedia.org/wiki/Tuple_space

    Tuple space. A tuple space is an implementation of the associative memory paradigm for parallel/distributed computing. It provides a repository of tuples that can be accessed concurrently. As an illustrative example, consider that there are a group of processors that produce pieces of data and a group of processors that use the data.

  5. Architectural pattern - Wikipedia

    en.wikipedia.org/wiki/Architectural_pattern

    An architectural pattern is rather a concept that solves and delineates some essential cohesive elements of a software architecture. Countless different architectures may implement the same pattern and thereby share the related characteristics. Furthermore, patterns are often defined as something "strictly described and commonly available".

  6. CUDA - Wikipedia

    en.wikipedia.org/wiki/CUDA

    CUDA is designed to work with programming languages such as C, C++, Fortran and Python. This accessibility makes it easier for specialists in parallel programming to use GPU resources, in contrast to prior APIs like Direct3D and OpenGL, which required advanced skills in graphics programming.

  7. Technology - Wikipedia

    en.wikipedia.org/wiki/Technology

    Technology is the application of conceptual knowledge for achieving practical goals, especially in a reproducible way. The word technology can also mean the products resulting from such efforts, including both tangible tools such as utensils or machines, and intangible ones such as software.

  8. Symbolic artificial intelligence - Wikipedia

    en.wikipedia.org/wiki/Symbolic_artificial...

    An artistic representation of AI. In artificial intelligence, symbolic artificial intelligence is the term for the collection of all methods in artificial intelligence research that are based on high-level symbolic (human-readable) representations of problems, logic and search. [1] Symbolic AI used tools such as logic programming, production ...

  9. Thread pool - Wikipedia

    en.wikipedia.org/wiki/Thread_pool

    In computer programming, a thread pool is a software design pattern for achieving concurrency of execution in a computer program. Often also called a replicated workers or worker-crew model , [1] a thread pool maintains multiple threads waiting for tasks to be allocated for concurrent execution by the supervising program.