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In computing, object code or object module is the product of an assembler or compiler. [1]In a general sense, object code is a sequence of statements or instructions in a computer language, [2] usually a machine code language (i.e., binary) or an intermediate language such as register transfer language (RTL).
Object file. An object file is a file that contains machine code or bytecode, as well as other data and metadata, generated by a compiler or assembler from source code during the compilation or assembly process. The machine code that is generated is known as object code. The object code is usually relocatable, and not usually directly executable.
Object-oriented programming (OOP) is a programming paradigm based on the concept of objects, [1] which can contain data and code: data in the form of fields (often known as attributes or properties), and code in the form of procedures (often known as methods).
In computing, the Executable and Linkable Format[2] (ELF, formerly named Extensible Linking Format) is a common standard file format for executable files, object code, shared libraries, and core dumps. First published in the specification for the application binary interface (ABI) of the Unix operating system version named System V Release 4 ...
Object-oriented programming (OOP) is object-based with the addition of polymorphism and inheritance. An object-oriented system integrates code (behavior) and data (state) into objects. In a class-based language, an object is an instance of a class. In the relational model of database management, aspects such as table and column may act as objects.
Generic programming is about abstracting and classifying algorithms and data structures. It gets its inspiration from Knuth and not from type theory. Its goal is the incremental construction of systematic catalogs of useful, efficient and abstract algorithms and data structures. Such an undertaking is still a dream.
The name "compiler" is primarily used for programs that translate source code from a high-level programming language to a low-level programming language (e.g. assembly language, object code, or machine code) to create an executable program. [1][2]: p1 [3] There are many different types of compilers which produce output in different useful forms ...
In object-oriented programming, inheritance is the mechanism of basing an object or class upon another object (prototype-based inheritance) or class (class-based inheritance), retaining similar implementation. Also defined as deriving new classes (sub classes) from existing ones such as super class or base class and then forming them into a ...