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  2. Stanford Research Institute Problem Solver - Wikipedia

    en.wikipedia.org/wiki/Stanford_Research...

    The Stanford Research Institute Problem Solver, known by its acronym STRIPS, is an automated planner developed by Richard Fikes and Nils Nilsson in 1971 at SRI International. [1] The same name was later used to refer to the formal language of the inputs to this planner. This language is the base for most of the languages for expressing ...

  3. List of open-source software for mathematics - Wikipedia

    en.wikipedia.org/wiki/List_of_open-source...

    Axiom is a general-purpose computer algebra system. It has been in development since 1971 by IBM, and was originally named scratchpad. Richard Jenks originally headed it but over the years Barry Trager who then shaped the direction of the scratchpad project took over the project. It was eventually sold to the Numerical Algorithms Group (NAG ...

  4. Symbolic artificial intelligence - Wikipedia

    en.wikipedia.org/wiki/Symbolic_artificial...

    e. In artificial intelligence, symbolic artificial intelligence (also known as classical artificial intelligence or logic-based artificial intelligence) [1][2] is the term for the collection of all methods in artificial intelligence research that are based on high-level symbolic (human-readable) representations of problems, logic and search. [3]

  5. Heuristic (computer science) - Wikipedia

    en.wikipedia.org/wiki/Heuristic_(computer_science)

    Heuristic (computer science) In mathematical optimization and computer science, heuristic (from Greek εὑρίσκω "I find, discover") is a technique designed for problem solving more quickly when classic methods are too slow for finding an exact or approximate solution, or when classic methods fail to find any exact solution in a search space.

  6. Artificial intelligence - Wikipedia

    en.wikipedia.org/wiki/Artificial_intelligence

    Artificial intelligence (AI), in its broadest sense, is intelligence exhibited by machines, particularly computer systems.It is a field of research in computer science that develops and studies methods and software that enable machines to perceive their environment and use learning and intelligence to take actions that maximize their chances of achieving defined goals. [1]

  7. Gurobi Optimizer - Wikipedia

    en.wikipedia.org/wiki/Gurobi_Optimizer

    Gurobi Optimizer is a prescriptive analytics platform and a decision-making technology developed by Gurobi Optimization, LLC. The Gurobi Optimizer (often referred to as simply, “Gurobi”) is a solver, since it uses mathematical optimization to calculate the answer to a problem. Gurobi is included in the Q1 2022 inside BIGDATA “Impact 50 ...

  8. Means–ends analysis - Wikipedia

    en.wikipedia.org/wiki/Means–ends_analysis

    Means–ends analysis[1] (MEA) is a problem solving technique used commonly in artificial intelligence (AI) for limiting search in AI programs. It is also a technique used at least since the 1950s as a creativity tool, most frequently mentioned in engineering books on design methods. MEA is also related to means–ends chain approach used ...

  9. Lasso (statistics) - Wikipedia

    en.wikipedia.org/wiki/Lasso_(statistics)

    The non-convexity of these quasi-norms complicates the optimization problem. To solve this problem, an expectation-minimization procedure is developed [22] and implemented [19] for minimization of function {‖ ‖ + = ()}, where () is an arbitrary concave monotonically increasing function (for example, () = gives the lasso penalty and ...

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