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1.3 Children's software. 1.4 Computer science. ... This is a list of educational software that is computer software whose primary purpose is teaching or self-learning.
Scratch is a high-level, block-based visual programming language and website aimed primarily at children as an educational tool, with a target audience of ages 8 to 16. [8] Users on the site can create projects on the website using a block-like interface. Scratch was conceived and designed through collaborative National Science Foundation ...
Brain training is the idea that you can alter your brain through a variety of repetitive and frequent exercises. This can involve tools, like: phone apps. computer programs. physical therapy ...
4 min read. Assistive technology is any device, software program, or tool that could help your child with ADHD become a better student or learner. It might boost their skills and confidence if ...
Whether as part of an existing classroom curriculum or as an extracurricular assignment during school closures due to the coronavirus pandemic, parents are increasingly turning to online coding ...
Logo is an educational programming language, designed in 1967 by Wally Feurzeig, Seymour Papert, and Cynthia Solomon. [1] Logo is not an acronym: the name was coined by Feurzeig while he was at Bolt, Beranek and Newman, [2] and derives from the Greek logos, meaning 'word' or 'thought'. A general-purpose language, Logo is widely known for its ...
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