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  2. List of optimization software - Wikipedia

    en.wikipedia.org/wiki/List_of_optimization_software

    A comprehensive list of optimization software for various types of problems, such as linear, nonlinear, integer, mixed-integer, and global optimization. The list includes free and open-source software, as well as proprietary software, with license, description, and links.

  3. Stanford Research Institute Problem Solver - Wikipedia

    en.wikipedia.org/wiki/Stanford_Research...

    STRIPS is a formal language for expressing planning problems and solutions, developed by Richard Fikes and Nils Nilsson in 1971. It consists of a set of conditions, actions, and states, and can be extended to deal with partially known initial states and macro operators.

  4. List of open-source software for mathematics - Wikipedia

    en.wikipedia.org/wiki/List_of_open-source...

    A list of free and open-source software for high-order mathematical calculations, such as computer algebra systems, geometry, numerical analysis, and more. Learn about the history, features, and applications of each software, as well as the licenses and platforms they support.

  5. Symbolab - Wikipedia

    en.wikipedia.org/wiki/Symbolab

    Symbolab is a website that provides step-by-step solutions to mathematical problems in various subjects. It was developed by an Israeli company and acquired by Course Hero in 2020.

  6. Solver - Wikipedia

    en.wikipedia.org/wiki/Solver

    A solver is a program or library that calculates the solution of a mathematical problem. Learn about different types of solvers, such as linear and non-linear equations, optimisation, differential equations, and game theory.

  7. TK Solver - Wikipedia

    en.wikipedia.org/wiki/TK_Solver

    TK Solver is a rule-based language for solving equations, formulas, and problems in various domains. It was invented by Milos Konopasek in the 1970s and is now developed by Universal Technical Systems.

  8. How to Solve It - Wikipedia

    en.wikipedia.org/wiki/How_to_Solve_It

    Learn how to solve mathematical problems with four principles and heuristics from this classic book by mathematician George Pólya. Find out how to understand, plan, carry out and review your work, and how to use analogies, extensions, variations and other strategies.

  9. Heuristic - Wikipedia

    en.wikipedia.org/wiki/Heuristic

    A heuristic is a pragmatic method or rule of thumb for problem solving, often based on induction or analogy. Learn about different types of heuristics in mathematics, psychology, philosophy, and other fields, and how they can help or hinder decision making.

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